Sudoku Solver in Python

I was recently flying down to Cancún for my winter break, and I was doing one of the Sudoku puzzles they have in the back of the in-flight magazine. I got stuck at some point, and found myself wondering if there was an easy way to write a program to solve it for me. However, I didn't want it to just solve it automatically, I wanted it to guide me through the solution, so I only really needed to use it if I got stuck.

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What Makes a Mobile Game Great - Monetization

In Part I, I talked about the five major categories of game, which I dubbed endless, leveled, RTS, endless leveled, and personal competition. Now unless you're developing mobile games just for the thrill of people playing them, at some point you're going to want to monetize them.

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What Makes a Mobile Game Great

There are over 1,000 apps submitted to the App Store every day.[1] With all of these apps, making a game that stands out is pretty difficult. And making a game that remains popular over a larger period of time is even harder.

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What's Line - Finished

Well, at long last, What's Line is done! Or at least as done as any app can be.

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Sardines! - Optimizing Web Games - Part II

So I had a rough prototype of the game set up, but there were a few problems: the game was pretty laggy, the whole thing happened in DOM, and opening the game on multiple PC's would desync the fish's location. Additionally, it was difficult to tell which fish was which.

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Sardines! - Jumping into Multiplayer Web Games - Part I

A brief writeup on my foray into NodeJS, Socket.IO, and more with Sardines!

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What's Line - Almost Done

Just a quick progress update on What's Line. It's pretty much finished! All of the functionality I had originally planned out, (minus the Facebook login and some small details on keeping track of score) are implemented!

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Rigging PollDaddy

One of my best friends siblings was in a poll competition on a popular blog. He was doing okay, but he wasn't close to the lead. I thought I'd see if it was possible to boost his numbers a bit.

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ShiftCycle

About a week ago, I noticed that someone had posted on the subreddit /r/Jailbreak asking for a tweak. What it did was make it so when you selected text, and clicked shift, it would toggle the text through UPPERCASE, lowercase, and the original text. I thought I could make it, and within a few days it was working great. The source code is up on my GitHub if you want to check it out.

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PasscodeActivator

I have a jailbroken iPhone, and I wanted to add an Activator Event for a wrong passcode, so that entering '0000' would send a text message. I looked through a bunch of tweaks without any success, so I decided to make it myself. I jumped into learning the basics of Objective C, and through the iPhoneDevWiki and open source tweaks on GitHub, I finally managed to make PasscodeActivator. The source code is up on my GitHub if you want to check it out.

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